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Jester
Joined: Sun Oct 15, 2006 Posts: 121 Location: Washington
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 Post Your Models/Animation
Here is one of my first models of a pool table I made in Maya.
 [/img]
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| Wed Nov 07, 2007 |
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v1rus
Site Admin
Joined: Sun Oct 15, 2006 Posts: 615 Location: IL
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Neat, I never do any of this stuff so don't expect anything from me 
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BellaY wrote: help get everything organized and help make strats and when a teamate flashes i will not yell GG KULIS
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| Thu Nov 08, 2007 |
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CrImSoN
Joined: Sun Oct 15, 2006 Posts: 90 Location: Northern IL, USA Kinda near Chicago
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eh, now get it in-game and i'll be impressed... and then you can teach me!  I'll have to get some pics of my work up here.
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Internet Explorer is the electronic equivalent to dropping the soap!
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| Thu Nov 08, 2007 |
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Jester
Joined: Sun Oct 15, 2006 Posts: 121 Location: Washington
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CrImSoN wrote: eh, now get it in-game and i'll be impressed... and then you can teach me!  I'll have to get some pics of my work up here. I will as soon as I can figure it out how to compile them for source. I will also make a windows application that will do most of the hard work (maybe even all of it).
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| Fri Nov 09, 2007 |
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Jester
Joined: Sun Oct 15, 2006 Posts: 121 Location: Washington
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I'm also started to learn animations. Now thats going to be a PAIN to get into source; I can sense it.
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| Fri Nov 09, 2007 |
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maj86
Joined: Sun Oct 15, 2006 Posts: 210 Location: IL
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| Sun Jan 06, 2008 |
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maj86
Joined: Sun Oct 15, 2006 Posts: 210 Location: IL
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 Re: Post Your Models/Animation
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| Thu Sep 17, 2009 |
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Rev
Joined: Mon Nov 12, 2007 Posts: 292 Location: In my pants....
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 Re: Post Your Models/Animation
pimp
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 Sleep is what happens when the nice dentist gives you vicoden.
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| Thu Sep 17, 2009 |
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v1rus
Site Admin
Joined: Sun Oct 15, 2006 Posts: 615 Location: IL
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 Re: Post Your Models/Animation
Just recently picked up learning Unreal Ed myself. Seems to be a pretty powerful tool and maybe I'll end up making some stuff at some point 
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BellaY wrote: help get everything organized and help make strats and when a teamate flashes i will not yell GG KULIS
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| Wed Oct 21, 2009 |
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maj86
Joined: Sun Oct 15, 2006 Posts: 210 Location: IL
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 Re: Post Your Models/Animation
v1rus wrote: Just recently picked up learning Unreal Ed myself. Seems to be a pretty powerful tool and maybe I'll end up making some stuff at some point  If you need any help or some tutorial pages let me know.
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| Thu Oct 29, 2009 |
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v1rus
Site Admin
Joined: Sun Oct 15, 2006 Posts: 615 Location: IL
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 Re: Post Your Models/Animation
Actually I had a problem with moving a dynamic light, or should I say the shadows casted by the dynamic light.
I was doing a tutorial from the disc where they had the fire casting flickering shadows on the walls and such. In the end, the shadows were messed up. Its hard to explain, but the shadows were just not casting on anything correctly. The two far pillars actually stopped casting the shadow completely, creating a lit silhouette behind it where the shadow should have been. There were alot of other issues, and I have no idea why. I've tried just about everything that I know of; checking the channels, making sure the static meshes accepet dynamic lights, tried putting the fire's light and the meshes on their own separate channel...all had the same effect.
Anywho, I just got home and its kind of late so I won't be able to get a screen up, but tomorrow I can show it to ya. You'll get a much better idea of what it looks like than anything I can describe >.>
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BellaY wrote: help get everything organized and help make strats and when a teamate flashes i will not yell GG KULIS
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| Fri Oct 30, 2009 |
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v1rus
Site Admin
Joined: Sun Oct 15, 2006 Posts: 615 Location: IL
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 Re: Post Your Models/Animation
Nvm I lied. Heres a couple screenshots. This screen is showing the silhouette I mentioned (highlighted in my perfect circles). You might also be able to pick out the weird shadows on the ground also, but its kind of hard to see at this angle. http://www.arteam1.com/Pictures/ut3/ut3lvl.jpgThis screen shows an odd shadow (also coming from the dynamic light) forming around the opening on the wall. Its perfectly straight edged, just inside the highlighted area. It also shows up on the posts as you can see on the one on the right. http://www.arteam1.com/Pictures/ut3/ut3lvl_2.jpgThis screen shows what the room looks like if I switch the dynamic light's shadowing from normal to modulate (can't remember the exact setting in the lighting properties...I'll look it up later). The light stops effecting the static meshes all together (the shadows on the walls are from a static point light I put right on top of the dynamic one after giving up on the dynamic light  ). http://www.arteam1.com/Pictures/ut3/ut3lvl_3.jpgThe dynamic light still casts some sort of shadows on the walls and creates somewhat of a flicker, but the actual shadows from the pillars in the room don't move as they should. Really the effect I have going now is quite nice and works every bit for me. But since I have chance I figured why not let you look at it and see if you know why it doesn't work the way it was originally set up. In the video tutorial I followed the instructions step for step. Theirs works fine and I get those weird shadows shown above.
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BellaY wrote: help get everything organized and help make strats and when a teamate flashes i will not yell GG KULIS
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| Fri Oct 30, 2009 |
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maj86
Joined: Sun Oct 15, 2006 Posts: 210 Location: IL
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 Re: Post Your Models/Animation
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| Wed Nov 11, 2009 |
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maj86
Joined: Sun Oct 15, 2006 Posts: 210 Location: IL
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 Re: Post Your Models/Animation
A little something rendered in UDK. 
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| Wed Mar 03, 2010 |
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Jester
Joined: Sun Oct 15, 2006 Posts: 121 Location: Washington
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 Re: Post Your Models/Animation
Nice broken panel. NO ATM WITHDRAW FOR YOU!
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| Tue Mar 09, 2010 |
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